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SamuelRothFirstEssay 3 - 04 Jan 2015 - Main.EbenMoglen
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META TOPICPARENT | name="FirstEssay" |
| | Which raises something to ponder: When it was logistically necessary for the artistic industries that the public devote a high degree of attention to a relatively small number of products, those industries had the natural advantage that, from a technical standpoint, the market could only support a small number of products at one time. Today, we need to distribute attention judiciously among functional bitstreams, lest the network fall apart. How will we accomplish that in the Internet society, where the market for functional bitstreams supports so very many projects into which talented individuals can sink their limited attention? | |
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This is a thoughtful and valuable response to Goldhaber. If it is
going to use the analytic distinction between functional and
non-functional bitstreams, it would benefit from applying also the
distinction between producing and distributing digital goods,
which is also part of the idea I presented. Because the anarchic,
or non-propertarian modes of distribution through sharing are orders
of magnitude more efficient than previous forms of physical goods
distribution, as you indicate there are forms of communication now
possible for small cultural producers to compete effectively against
industrialized producers of music, video, and journalism. That
doesn't mean these distribution systems are unrelated to the
attention economy, however. Some depend on advertising revenue
gained by monetizing attention or viewership, or are forms of
personal promotion based on attention conscription. (Twitter is a
very interesting phenomenon to consider in this respect.)
On the production side, however, it seems to me that the argument
would benefit more from some effort to quantify its conclusions.
There are naturally bugs in software, and some number of people
required to catch them. But the numbers involved are unstated,
unestimated, not even speculated about. It turns out, for example
out that maintaining OpenSSL (a client of mine) has involved the
attention of seven people, two of whom were producing more than 90%
of the work. There are now, after Heartbleed, something approaching
eight people doing twice as much work overall. They are providing
better security for tens of thousands of commercial products (one
company, HP, found more than 6,000 of its products and services
alone dependent on OpenSSL, for example), and hundreds of millions
of websites, still using approximately one billionth of the human
population. That's because the provision of software, for the very
reasons you suggest, is much more efficient than the distribution of
culture.
I think, therefore, that the essay's conclusions depend on
assumptions about scale that should be made explicit, and perhaps
considered against the available facts.
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